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| gameplay:house_rules [2020/11/23 11:24] – patrigan | gameplay:house_rules [2025/10/15 21:28] (current) – external edit 127.0.0.1 | ||
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| - | ===== Extra Feat ===== | + | ===== Character Creation ===== |
| + | ==== Non-official content ==== | ||
| + | Everything is allowed, however if it is non-official, | ||
| + | |||
| + | ==== Extra Feat ==== | ||
| All players get an extra feat at level 1. | All players get an extra feat at level 1. | ||
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| ===== Transportation ===== | ===== Transportation ===== | ||
| + | Three primary modes of transportation: | ||
| + | * Road: Dangerous, higher chance of random combats | ||
| + | * Airship: Travel between cities and free travel. | ||
| + | * Teleportation: | ||
| ===== Persuasion ===== | ===== Persuasion ===== | ||
| DC affected by acting. | DC affected by acting. | ||
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| Critical success and critical failure are a thing, DM's discretion. | Critical success and critical failure are a thing, DM's discretion. | ||
| - | ===== Item Costs ===== | + | ===== Items ===== |
| + | ==== Monster Hunter Item Crafting ==== | ||
| + | We will be using Monster Hunter Weapon Rules, where each item has a number of slots and materials can be slotted for additional effects. | ||
| + | |||
| + | https:// | ||
| ==== Potions of healing ==== | ==== Potions of healing ==== | ||
| Potion of healing 10gp | Potion of healing 10gp | ||