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| With the promise to sail at the dawning of the next day, the company dispersed into the quiet of the evening. The threat had retreated, leaving a hollow peace. The heroes turned to the quiet of introspection, | With the promise to sail at the dawning of the next day, the company dispersed into the quiet of the evening. The threat had retreated, leaving a hollow peace. The heroes turned to the quiet of introspection, | ||
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| + | ++++ Session 4 | | ||
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| + | | Locations | ||
| + | | Notable encounters | ||
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| + | === XVII. The Merchant’s Maiden === | ||
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| + | The scene reopens as the sun rises upon the fellowship boarding the Merchant’s Maiden, the vessel of Captain Eleanor Marghissa. For several days, the ship cuts a steady wake toward the northern docks, the closest harbor to Rudiana and the ancestral home of the clank. Amidst the rhythmic creaking of timber and the snap of canvas, the heroes sought to pass the hours of their transit. | ||
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| + | Theodor, finding the horizon clear of immediate pursuit from his vantage point in the crow’s nest, descended to the lower decks. There, amidst the raucous laughter of the crew, he sought the camaraderie of the glass and the die, winning the favor of the sailors through games of chance and shared spirits. Ribby, ever curious of the natural world, scoured the ship’s nooks, discovering a peculiar compass-plant that unfailingly bowed its leaves toward the North; satisfied with his finding, he took to the water for a refreshing dip. Roar and Mirelle sought some conversation from the captain herself. Their inquiry into the ship’s dubious history yielded more shadows than light. Captain Eleanor spoke of a crew bound by years of shared trials, yet her voice carried the weight of a final voyage on this ship. Due to the complications at the Kalzendil warehouse and the failure of her original mission, she revealed that the Merchant’s Maiden must be scuttled or sold upon landfall. To protect her crew, they would have to vanish and begin anew. While listening to her discourse and watching the crew execute swiftly any order issue by the captain, a suspicious materialised in our heroes mind that the events in Kalzendil could have gone very, very differently, | ||
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| + | === XVIII. The Man Who Wasn't There === | ||
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| + | As the party gathered under the deck to deliberate their path to Rudiana, a chill not born of the river air settled over them. They noticed a figure standing but a few paces away. A man who seemed to flicker in the peripheral of their minds. He was familiar, seen a dozen times throughout the voyage, yet the memory of him slipped through their thoughts like water through a sieve. He swiftly introduced himself as [[npc:Olin Keeves|]], a man of cheerful countenance and innocuous aura, but yet he exuded a hidden potency that the party was well aware to not contest. He referred himself as a harvester of secrets, aided by an eerie capacity to go unnoticed. Without being asked, he unveiled the fruits of his background check on the fellowship carried out for the captain, revealing knowledge that even they had not yet grasped. "Are you the sentinel of Zamak?" | ||
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| + | === XIX. The Mark of the Ancestors === | ||
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| + | The remainder of the voyage passed in a pensive silence. Upon reaching the port, the party thanked the captain for the safe travel. However, at this departure her mood shifted from the one they got accustomed to in the past few days. With a cryptic message she wished them to be careful in their journey ahead, as the very fate of the world could depend on it. Shortly after, having secured passage with a caravan, the heroes journeyed until the horizon was dominated by the jagged peaks of the [[geography: | ||
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| + | To the surprise of none, while passing through the gate a radiant symbol ignited above Will’s head. The mark of the Zamak clan. But a gasp and confusion went up from the fellowship as a nearly identical sigil flared into life above Ribby. Will turned to his small companion, his voice heavy with inquiry, but Ribby’s confusion was as genuine as the clank’s. The small hero knew nothing of such ties. With another question to add to the vast list they already possessed, the fellowship crossed the threshold and in doing so, they were welcomed by the breathtaking sight of Rudiana. Before them now stood Aestilon’s greatest forge, with its glowing open terraces filled with the bustling life of the world greatest crafters. The scene starts to fade as the heroes gaze upon this titanic convergence of ancient stone, tempered metal, and the eternal roar of the seething magma coming from the depths of the mountain. | ||
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