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| To the surprise of none, while passing through the gate a radiant symbol ignited above Will’s head. The mark of the Zamak clan. But a gasp and confusion went up from the fellowship as a nearly identical sigil flared into life above Ribby. Will turned to his small companion, his voice heavy with inquiry, but Ribby’s confusion was as genuine as the clank’s. The small hero knew nothing of such ties. With another question to add to the vast list they already possessed, the fellowship crossed the threshold and in doing so, they were welcomed by the breathtaking sight of Rudiana. Before them now stood Aestilon’s greatest forge, with its glowing open terraces filled with the bustling life of the world greatest crafters. The scene starts to fade as the heroes gaze upon this titanic convergence of ancient stone, tempered metal, and the eternal roar of the seething magma coming from the depths of the mountain. | To the surprise of none, while passing through the gate a radiant symbol ignited above Will’s head. The mark of the Zamak clan. But a gasp and confusion went up from the fellowship as a nearly identical sigil flared into life above Ribby. Will turned to his small companion, his voice heavy with inquiry, but Ribby’s confusion was as genuine as the clank’s. The small hero knew nothing of such ties. With another question to add to the vast list they already possessed, the fellowship crossed the threshold and in doing so, they were welcomed by the breathtaking sight of Rudiana. Before them now stood Aestilon’s greatest forge, with its glowing open terraces filled with the bustling life of the world greatest crafters. The scene starts to fade as the heroes gaze upon this titanic convergence of ancient stone, tempered metal, and the eternal roar of the seething magma coming from the depths of the mountain. | ||
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| + | ++++ Session 5 | | ||
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| + | | Locations | ||
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| + | === XX. The Fractured Truths of Rudiana === | ||
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| + | The scene reopens with the fellowship gazing down into the majesty of [[geography: | ||
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| + | === XXI. Ribby: The Disciple of the Hidden Root === | ||
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| + | Drawn by the familiar scent of damp earth and ancient growth, Ribby ventured into the headquarters of the Treant’s Roots. Although he found no familiar faces here, the mystery of the twin symbols at the gate burned in his mind. His inquiries led him to [[npc: | ||
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| + | === XXII. Will: The Sentinel’s Record === | ||
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| + | Guided by an eerie, clockwork instinct, Will navigated the city as if he were a ghost returning home, his iron feet leading him to the Hall of Records. Inside, the geometry of the halls shifted and warped, hiding the true scale of the archives. Wary of the shadows that had hunted him in [[geography: | ||
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| + | === XXIII. Mirelle: The Song of the Starhoof === | ||
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| + | Mirelle approached the Palace of the Beholders, seeking word of her father, [[npc:Ixas Starhoof|]], | ||
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| + | === XXIV. Roar: The Princess of Silk === | ||
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| + | Roar drifted toward the High Embroidery Quarter, where the finest needles in Aestilon ply their trade. Wandering through the market’s stalls, she seeked for a familiar pattern. In this search, she stumbled upon a building clearly reserved for the elite, in front of which she was initially rebuffed by guards who too quickly assessed her based on her appearance. It was only when she produced a fragment of rare, ancient silk, and possibly mistaking her for a " | ||
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| + | === XXV. Theodor: The Shadow of the Greeul === | ||
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| + | Theodor, ever suspicious, remained by the gates while his companion ventured into the city. Here he was able to eavesdrop on the guards. He learned that their entering into the city had not gone unnoticed. The city was already aware of the clank and plans were being prepared to capture Will. When he showed the guards a sigil he had been carrying, identical to the marks on Will and Ribby, they warned him to discard the cursed pendant, as only danger could follow it. Ignoring them, Theodor slipped into a dark alley and picked the lock of a door. He did not yet know, but what he was prying into was a fordibben temple. The house of the Greeul clan. Gazing to the interiors, with a red carpet, braziers, and fancy columns, he was confronted by five Infernis. Trying to play it safe, a skirmish erupted. Initially outclassed by this new enemy, Theodor found his way and fought with a higher power’s grace, cutting through them quickly. But his pursuit led him up a staircase to a horror beyond his reckoning: a demon. While just a minor one in its kind, the creature still possessed a power above our hero’s current state and laughed at Theodor’s sigil, claiming its previous owner was dead. Rushing back to the door where he came from, Theodor barely escaped the temple, battered and scorched from the sudden hellfire that opened upon his head. The scene fades, with Theodor’s blood marking the stone as he stumbled into the night to reach the others. | ||
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